D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Slow Motion Effects

Looks like I had too much time ... so I added slow motion and bullet time modes to D2X-XL. Slow motion makes everything slower, including the player. Speed works in conjunction with slow motion and speeds the player up to normal speed. You will need to have the energy->shield converter to use either mode. For speed, the afterburner is required, too. Above that you need to have more than 10 energy for slow motion and more than 20 for speed, since the latter consumes twice as much energy.

There are two new key bindings in the keyboard configuration menu for the two modes. The first one toggles slow motion, the other one toggles speed. Hitting the slow motion key while in speed mode will turn speed off. Hitting it another time will turn slow motion off. Hitting the speed key while in slow motion will turn speed on. Hitting it again will turn slow motion and speed off, returning to regular game time.

Did that sound a tad complicated? Let me explain it this way: If one of the modes is active, hitting the other mode's key will activate that mode, and hitting that key again will return to regular game time. Better?

Slow motion and speed are shown in the cockpit to the right of the score display. 'M' is for slow motion, followed by the current slow down, and 'S' stands for the speed, followed by the current speed up. Additionally, a HUD message telling whether you are speeding up or slowing down is displayed, and an appropriate sound is played (sound only if SDL_mixer available and enabled).

For technical reasons slow motion and speed are only available in single player.


News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.