D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Homing Missiles?

On my never ending quest of improving D2X-XL I turned my attention to earth shaker bomblets and their flight path and target locking behaviour. Don't ask me why, maybe because I had just built those nice new bomblet models and also had something like Descent 3's Cyclone missiles and their fabulous way to fragment into independent satellites on my mind for quite a while already. I just wondered why earth shakers didn't look and behave like these - so I set out to adding this sorely lacking feature to D2X-XL. Should be a breeze to do, I thought, I know the routine handling missile turning well enough.

Well, it turned out I didn't. After a while of fiddling around with it, I noticed that missiles still turned when I disabled it completely, and it dawned on me that I had been tackling the wrong code when it had come to making homing missile turn radii frame rate independent either.

The good of this is that I now not only have really nice earth shaker bomblet flight paths, but even managed to finally and once and for all fix homing missile turning behaviour. Yay!

The following video shows earth shaker bomblet flight paths at different missile turn rate settings. The new code makes the shaker bomblets home in more aggressively and find targets at longer range. To compensate a little for that, they will turn slower during their first three seconds of flight. This is of course an optional feature and under full control of the game host in multiplayer games.

Ain't they cute? As if that wasn't already more goodness than you could shake an ... errm ... bomblet at, here's some pictures of the new bomblets:


News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.