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D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Equipment HUD Icons

You can now let D2X-XL display availability and status of weapons and equipment as small icons in the HUD:

A weapon has four attributes:

  • primary/secondary
  • active/inactive
  • loaded/empty
  • available/unavailable

Depending on the attributes, a weapon slot has different colors:

  • armed and loaded

  • armed and empty

  • not armed, loaded

  • not armed, empty

  • unavailable

There are various icon positions in the HUD available, so you can place them where you like them best. Note that for some cockpits, weapon icon positioning is limited.

You can toggle through the various weapon icon positions in-game by pressing a key or joystick button (assign in the input configuration menus).

In multiplayer games, this feature is server controlled, and is not available at all if the game host doesn't use D2X-XL.