I am mainting D2X-XL and DLE-XP for over five years now, and considerable time and effort have flown into
both programs. While the project's focus initially simply was to give me a working Windows version of D2X,
it has grown into much more: A greatly enhanced and well supported version of a truly unique classic 3D
shooter game still loved by its fans, available for MS Windows, Linux and Mac OS X. Above I have been providing
you Descent players with a constant stream of improvements, the fastest bug fixing on the planet, and as if that wasn't
already more than enough, a selection of the finest missions available as well as brand new and ground breaking missions of my own.
Due to the grown scope of the project, I have reached some limits; both materially and in time.
Traffic on my web site has increased so much over time that I now need to host it on a virtual server
costing me 20 Euros per month. Some additional hardware (like a used Macintosh computer) wouldn't hurt either,
allowing me to better support the Mac OS X version of D2X-XL.
If you are regularly using D2X-XL and are benefitting from all the effort that has flown into this program,
you should consider giving something back for what has been given to you.
An honest thank you to all those who chose to support me this way.
This fan art fits here very well, me thinks:
News
A new D2X-XL update fixing broken screen resolution persistence is available
There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)
Believe it or not: There's a new D2X-XL version online!
Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19
After a really long time, another new DLE version is available
A new DLE version is available (hear, hear!) :D
A new Max OS X version of D2X-XL is available!
D2X-XL now offers a cartoon style render mode!
New D2X-XL and DLE versions are available
Blarget has got his own area in the level spotlight
New D2X-XL and DLE versions are available
A couple of levels have been added to the level spotlight
Hooray! We're finally having a new Mac OS X version of D2X-XL!
D2X-XL now features an observer mode for multiplayer games
A new D2X-XL version with improved multiplayer synchronization is available
A new D2X-XL version fixing out of sync problems in multiplayer games is available
A new D2X-XL version with many multiplayer bug fixes is available
Added high quality (ogg) Descent 1 and 2 music to the downloads area
A new D2X-XL version with important bug fixes is available
D2X-XL compiles and runs on Linux again!
Descent 1 and 2 high res textures are now available as complete downloads
A new DLE version with a ton of bug fixes and improvements is online
A new D2X-XL version is online
A new D2X-XL version with a much needed bug fix is online
A new DLE version is online
Published another DLE version with more bug fixes and improvements by Sirius
Published a new D2X-XL version
Published a new DLE version with tons of bug fixes and improvements by Sirius
D2X-XL now supports Oculus Rift 3D headsets!
Updated DLE and D2X-XL to support new level features requested by Pumo
Added an article about DLE's new tunnel generator to the worklog
DLE's new tunnel generator is finished
Added a new article to the worklog
Published a new DLE version
Added a new article to the worklog
Added two new articles to the worklog
D2X-XL and DLE-XP now support triangular segment sides!
DLE-XP has an OpenGL render and 1st person view!
New DLE-XP version available
Wrote a new worklog article
Check out DarkFlameWolf's level spotlight section!
New DLE-XP and D2X-XL versions are available
A new DLE-XP version is available
Added a worklog article about the way point feature