New Singleplayer Mission (4)
The mission is done, and quite some play testing the levels has been performed already. The level testers involved are at various
stages in the mission, examining levels one to three. I myself have tested the first four levels and found a lot of things to tweak:
Put more resources into the levels, tone down some robots, make others harder to beat, relocate equipment and robot generators.
I am still expecting reports from the other level testers, but unless they have a grossly different opinion about the levels than
I do (and that opinion does not confirm that the level works as intended by me
), I think the levels
are well designed now.
During the process of testing the mission, I have also found and ironed out a few nasty and for a part long standing bugs. There was even time to add some nice new stuff to D2X-XL, like static smoke (coming from the environment rather than a robot), improved reactor management and new robot trigger types.
I hope I can release the mission in a week or two. 
