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D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Long Standing Bugs Fixed

Today I have managed to nail down a few pretty obnoxious, long standing bugs from D2X-XL:

The first bug makes D2X-XL crash when rendering objects with another than the highest detail level set. Other effects of this bug are mistextured bots or bot morphing not rendered properly. The crash bug when shooting the door straight ahead in D2:CS L1 right after spawning may have been caused by this too.

If you ask yourself how the heck detail level should have been below max on your machine, then the answer can be one of my infamous player file format/contents changes.

The other bug is the constant blinking on and off of servers in the netgame browser list particularly in tracker supported games.