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D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

New Marker Model

I always thought that the marker model of Descent 1 and 2 was awful, and this feeling had become more urgent with the introduction of all the high resolution model beauties. Nobody seemed to be willing to build a nicer marker model, so I finally did it myself. In my eyes it now at least looks like a marker, which I had always imagined as a beacon. As a rotating instead of the current static marker camera would be a really useful addition, I threw that in too. In multiplayer games marker rotation is of course under full control of the game host and is unavailable if the game host doesn't use D2X-XL. Here's a small video showing the new marker and rotating marker camera in action.