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D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Message Triggers

In-game messages that are shown when a player passes a certain location or shoots some trigger panels had been a feature request that had been in the back of my head for many months, but as I never really needed them myself and was sufficiently occupied with other things I never came around to adding them. I thought "Only if there's someone making an absolutely awesome D2X-XL mission that needs them I will add them." It looks like that time may have come, so here they are.

You can have single and multi-line messages, and you can make them so that the game will pause until you press a key to continue, or fade them in and out again after a certain amout of time. Well, see for your self: