Multiplayer Competition Mode
To make things easier for multiplayer games, I have added a competition mode to D2X-XL disabling certain D2X-XL specific extensions and limiting others. Other than using the -pure2D switch which suppresses all D2X-XL extensions, the competition mode is meant to leave those D2X-XL options available that do not potentially put non D2X-XL users at a disadvantage, while still allowing for some eye candy.
Following options are disabled in competition mode:
- mouselook
- fast pitch
- dual missile launch
- suppression of friendly fire
- suicide prevention
- enabling of cheats
- target and damage indicators
- weapon effects
- shield spheres
- damage explosions on player ships
- fusion power ramping
- shooting down missiles
- smoke grenades
- radar
- track goal indicators
Following options are available in competition mode:
- OpenGL style lighting (with fixed medium brightness setting)
- colored weapon light
- smoke
- high resolution models
I believe these are valid choices as they rather decrease visibility in multiplayer games, so are a problem for the player using them rather than for those not using them.
You can set that option in the D2X-XL multiplayer options menu.