2.0.6. Issues or bugs I've noticed in my playthroughs
Posted: Sat Oct 17, 2026 5:15 pm
I've done a few run throughs of the first 3 levels of Descent II and have noticed a couple of things, some or all of these may have been already brought up so I apologize if I am repeating stuff already said.
- invisible objects in secret levels: most of the objects (reactor, robots, and powerups) are not rendered when the level is loaded. I have discovered however that if the secret level is saved and re-loaded they appear as normal.
- (I'm pretty confident this one may have been brought up but I'll bring it up just in case) Shield and energy levels at the start of each level and when teleporting to and from secret levels is reset to 100 each regardless of previous values. Again, I think this would be known already but it's notable for gameplay.
- invisible objects in secret levels: most of the objects (reactor, robots, and powerups) are not rendered when the level is loaded. I have discovered however that if the secret level is saved and re-loaded they appear as normal.
- (I'm pretty confident this one may have been brought up but I'll bring it up just in case) Shield and energy levels at the start of each level and when teleporting to and from secret levels is reset to 100 each regardless of previous values. Again, I think this would be known already but it's notable for gameplay.