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Walls are rendered fully white when looking at fog

Posted: Thu Oct 15, 2026 5:47 am
by PuMo
In 2.0.5 when fog is in your viewport (or you get close to a segment that may have fog), all walls loses their textures and are rendered flat and fully white, as can be seen in the screenshot.

Image

Re: Walls are rendered fully white when looking at fog

Posted: Fri Oct 16, 2026 11:03 am
by Adminion
Ah I see, you don't just have smoke there, but also fog. That was a DirectX problem that will be fixed in the next version, which I am currently preparing.